[Table of Contents] [docx version]
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ST_LightRigType (Light Rig Type)
Represents a preset light right that can be applied to a shape. The light rig represents a group of lights oriented in a specific way relative to a 3D scene. The following properties were used to define the shape used in the image examples below:
• Rounded rectangle shape
• Circle bevel type
• Warm Matte material type
• Camera type defined by the perspectiveContrastingRightFacing preset
• Bevel width and height each equal to 190500
This simple type's contents are a restriction of the XML Schema token datatype.
The following are possible enumeration values for this type:
Enumeration Value |
Description |
balanced (Light Rig Enum ( Balanced )) |
Balanced |
brightRoom (Bright Room) |
[Example: Consider the following example of the brightRoom light rig applied to a basic shape:
end example]
|
chilly (Chilly) |
[Example: Consider the following example of the chilly light rig applied to a basic shape:
end example]
|
contrasting (Contrasting) |
[Example: Consider the following example of the contrasting light rig applied to a basic shape:
end example]
|
flat (Flat) |
[Example: Consider the following example of the flat light rig applied to a basic shape:
end example]
|
flood (Flood) |
[Example: Consider the following example of the flood light rig applied to a basic shape:
end example]
|
freezing (Freezing) |
[Example: Consider the following example of the freezing light rig applied to a basic shape:
end example]
|
glow (Glow) |
[Example: Consider the following example of the glow light rig applied to a basic shape:
end example]
|
harsh (Harsh) |
[Example: Consider the following example of the harsh light rig applied to a basic shape:
end example] |
legacyFlat1 (Legacy Flat 1) |
[Example: Consider the following example of the legacyFlat1 light rig applied to a basic shape:
end example]
|
legacyFlat2 (Legacy Flat 2) |
[Example: Consider the following example of the legacyFlat2 light rig applied to a basic shape:
end example]
|
legacyFlat3 (Legacy Flat 3) |
[Example: Consider the following example of the legacyFlat3 light rig applied to a basic shape:
end example]
|
legacyFlat4 (Legacy Flat 4) |
[Example: Consider the following example of the legacyFlat4 light rig applied to a basic shape:
end example]
|
legacyHarsh1 (Legacy Harsh 1) |
[Example: Consider the following example of the legacyHarsh1 light rig applied to a basic shape:
end example]
|
legacyHarsh2 (Legacy Harsh 2) |
[Example: Consider the following example of the legacyHarsh2 light rig applied to a basic shape:
end example]
|
legacyHarsh3 (Legacy Harsh 3) |
[Example: Consider the following example of the legacyHarsh3 light rig applied to a basic shape:
end example]
|
legacyHarsh4 (Legacy Harsh 4) |
[Example: Consider the following example of the legacyHarsh4 light rig applied to a basic shape:
end example]
|
legacyNormal1 (Legacy Normal 1) |
[Example: Consider the following example of the legacyNormal1 light rig applied to a basic shape:
end example]
|
legacyNormal2 (Legacy Normal 2) |
[Example: Consider the following example of the legacyNormal2 light rig applied to a basic shape:
end example]
|
legacyNormal3 (Legacy Normal 3) |
[Example: Consider the following example of the legacyNormal3 light rig applied to a basic shape:
end example]
|
legacyNormal4 (Legacy Normal 4) |
[Example: Consider the following example of the legacyNormal4 light rig applied to a basic shape:
end example]
|
morning (Morning) |
[Example: Consider the following example of the morning light rig applied to a basic shape:
end example]
|
soft (Soft) |
[Example: Consider the following example of the soft light rig applied to a basic shape:
end example]
|
sunrise (Sunrise) |
[Example: Consider the following example of the sunrise light rig applied to a basic shape:
end example]
|
sunset (Sunset) |
[Example: Consider the following example of the sunset light rig applied to a basic shape:
end example]
|
threePt (Three Point) |
[Example: Consider the following example of the threePt light rig applied to a basic shape:
end example]
|
twoPt (Two Point) |
[Example: Consider the following example of the twoPt light rig applied to a basic shape:
end example]
|
Referenced By |
lightRig@rig (§5.1.7.9) |
The following XML Schema fragment defines the contents of this simple type:
<simpleType name="ST_LightRigType">
<restriction base="xsd:token">
<enumeration value="legacyFlat1"/>
<enumeration value="legacyFlat2"/>
<enumeration value="legacyFlat3"/>
<enumeration value="legacyFlat4"/>
<enumeration value="legacyNormal1"/>
<enumeration value="legacyNormal2"/>
<enumeration value="legacyNormal3"/>
<enumeration value="legacyNormal4"/>
<enumeration value="legacyHarsh1"/>
<enumeration value="legacyHarsh2"/>
<enumeration value="legacyHarsh3"/>
<enumeration value="legacyHarsh4"/>
<enumeration value="threePt"/>
<enumeration value="balanced"/>
<enumeration value="soft"/>
<enumeration value="harsh"/>
<enumeration value="flood"/>
<enumeration value="contrasting"/>
<enumeration value="morning"/>
<enumeration value="sunrise"/>
<enumeration value="sunset"/>
<enumeration value="chilly"/>
<enumeration value="freezing"/>
<enumeration value="flat"/>
<enumeration value="twoPt"/>
<enumeration value="glow"/>
<enumeration value="brightRoom"/>
</restriction>
</simpleType>